=====//:: Shield Level Layout ::\\=====
-<Fighter>- & -<Elite>-
L1 = Basic
L2 = Light
L3 = Med
L4 = Heavy
L5 = Adv
L6 = Experimental
L7 = Shield addons
L8 = Power Addons
L9 = Deflector
L10 = Modular - Biogen/Key/XPR Unit
ssp = Licence
-<Trans>-
L1 = Trader
L2 = Trans
L3 = Gunboat/Arm
L4 = Cruiser
L5 = Battleship
L6 = Experimental
L7 = Shield addons
L8 = Power Addons
L9 = Deflector
L10 = Modular - Biogen/Key/XPR Unit
ssp = Licence
Basic Thesis on how to mount.. Hpxx06 min!
engine_special_# = Engine Mount
power_special_# = Power Plant
shield_special_7 = Shield Extra
shield_special_8 = Power Extra
shield_special_9 = Deflector
shield_special_10 = Modular System -> keys/biogens & hope to add cloaks
shield_generator = Licence
=====//:: Weapon Level Layout ::\\=====
-<GUNS>-
L1 -> L5 = Standard
L6 = A-ORD = Ammo Missiles <- Limited
L7 = E-ORD = Energy Missiles <- Limited
L8 = AMX = Advanced Munitions - Gatts/Flamers, ammos needed <- Limited
L9 = HVG = Heavy Guns - GB -> BS
L10 = EX = Experimentals / Bioweapons <- Limited
-<TURR>-
L1 -> L5 = Standard
L6 = TRTS = Trader Turret System
L7 = TXTS = Transport Turret System
L8 = AMX = Advanced Munitions - Gatts/Flamers, ammos needed <- Limited
L9 = HVT = Heavy Turrets - GB -> BS
L10 = EX = Experimentals / Bioweapons <- Limited
-<TORP>-
L1 = STANDARD/CM - E
L2 = V.A.T.S
=====//:: ADDON PARAMS ::\\=====
NOTE:
hp_type = fighter_engine 7, Hpxx01
hp_type = fighter_power 7, Hpxx02
is equal to lvl 7 and everything below it but not above.. nice little shortcut

=====//:: LF = Light ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06
hp_type = fighter_engine 9, Hpxx01
hp_type = fighter_power 4, Hpxx02
hp_type = hp_fighter_shield_special_7, Hpxx03
hp_type = hp_fighter_shield_special_8, Hpxx04
hp_type = hp_fighter_shield_special_9, Hpxx05
hp_type = hp_fighter_shield_special_10, Hpxx05
hp_type = hp_fighter_shield_generator, Hpxx06
=====//:: SC = Scout ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07
hp_type = fighter_engine 9, Hpxx01
hp_type = fighter_power 6, Hpxx02
hp_type = hp_fighter_shield_special_7, Hpxx03
hp_type = hp_fighter_shield_special_8, Hpxx04, Hpxx05
hp_type = hp_fighter_shield_special_9, Hpxx06
hp_type = hp_fighter_shield_special_10, Hpxx06
hp_type = hp_fighter_shield_generator, Hpxx07
=====//:: INT = Interceptor ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08
hp_type = fighter_engine 10, Hpxx01
hp_type = fighter_power 8, Hpxx02
hp_type = hp_fighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_fighter_shield_special_8, Hpxx05
hp_type = hp_fighter_shield_special_9, Hpxx06
hp_type = hp_fighter_shield_special_10, Hpxx07
hp_type = hp_fighter_shield_generator, Hpxx08
=====//:: MF = Medium ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08
hp_type = fighter_engine 10, Hpxx01
hp_type = fighter_power 10, Hpxx02
hp_type = hp_fighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_fighter_shield_special_8, Hpxx05
hp_type = hp_fighter_shield_special_9, Hpxx06
hp_type = hp_fighter_shield_special_10, Hpxx07
hp_type = hp_fighter_shield_generator, Hpxx08
=====//:: MR = Multirole ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09
hp_type = elite_engine 9, Hpxx01
hp_type = elite_power 9, Hpxx02
hp_type = hp_elite_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_elite_shield_special_8, Hpxx05, Hpxx05
hp_type = hp_elite_shield_special_9, Hpxx07
hp_type = hp_elite_shield_special_10, Hpxx08
hp_type = hp_elite_shield_generator, Hpxx09
=====//:: HF = Heavy ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09
hp_type = elite_engine 9, Hpxx01
hp_type = elite_power 9, Hpxx02
hp_type = hp_elite_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_elite_shield_special_8, Hpxx05, Hpxx05
hp_type = hp_elite_shield_special_9, Hpxx07
hp_type = hp_elite_shield_special_10, Hpxx08
hp_type = hp_elite_shield_generator, Hpxx09
=====//:: VHF = Very Heavy ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = elite_engine 10, Hpxx01
hp_type = elite_power 10, Hpxx02
hp_type = hp_elite_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_elite_shield_special_8, Hpxx05, Hpxx05
hp_type = hp_elite_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_elite_shield_special_10, Hpxx09
hp_type = hp_elite_shield_generator, Hpxx10
=====//:: BMR = Bomber ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = elite_engine 10, Hpxx01
hp_type = elite_power 10, Hpxx02
hp_type = hp_elite_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_elite_shield_special_8, Hpxx05, Hpxx05
hp_type = hp_elite_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_elite_shield_special_10, Hpxx09
hp_type = hp_elite_shield_generator, Hpxx10
=====//:: LTR = Light Trader ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09
hp_type = freighter_engine 1, Hpxx01
hp_type = freighter_power 1, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07
hp_type = hp_freighter_shield_special_10, Hpxx08
hp_type = hp_freighter_shield_generator, Hpxx09
=====//:: HTR = Heavy Trader ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 2, Hpxx01
hp_type = freighter_power 2, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: GB = Gunboat ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 3, Hpxx01
hp_type = freighter_power 3, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: ARM = Armored Trans ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 3, Hpxx01
hp_type = freighter_power 3, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: LTN = Light Trans ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 4, Hpxx01
hp_type = freighter_power 4, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: HTN = Heavy Trans ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 5, Hpxx01
hp_type = freighter_power 5, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: STN = Very Large Trans ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 5, Hpxx01
hp_type = freighter_power 5, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: FRG = Frigate ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 6, Hpxx01
hp_type = freighter_power 6, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_9, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: CR = Cruiser ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = freighter_engine 6, Hpxx01
hp_type = freighter_power 6, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04
hp_type = hp_freighter_shield_special_8, Hpxx05, Hpxx06, Hpxx07
hp_type = hp_freighter_shield_special_9, Hpxx08
hp_type = hp_freighter_shield_special_10, Hpxx09
hp_type = hp_freighter_shield_generator, Hpxx10
=====//:: DS = Destroyer ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10, Hpxx11, Hpxx12
hp_type = freighter_engine 7, Hpxx01
hp_type = freighter_power 7, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04, Hpxx05
hp_type = hp_freighter_shield_special_8, Hpxx06, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_9, Hpxx09, Hpxx10
hp_type = hp_freighter_shield_special_10, Hpxx11
hp_type = hp_freighter_shield_generator, Hpxx12
=====//:: BS = Battleship ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10, Hpxx11, Hpxx12
hp_type = freighter_engine 8, Hpxx01
hp_type = freighter_power 8, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04, Hpxx05
hp_type = hp_freighter_shield_special_8, Hpxx06, Hpxx07, Hpxx08
hp_type = hp_freighter_shield_special_9, Hpxx09, Hpxx10
hp_type = hp_freighter_shield_special_10, Hpxx11
hp_type = hp_freighter_shield_generator, Hpxx12
=====//:: DR = Drednaught ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10, Hpxx11, Hpxx12, Hpxx13
hp_type = freighter_engine 9, Hpxx01
hp_type = freighter_power 9, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_8, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = hp_freighter_shield_special_9, Hpxx11
hp_type = hp_freighter_shield_special_10, Hpxx12
hp_type = hp_freighter_shield_generator, Hpxx13
=====//:: SDR = Super Dreadnaugt ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10, Hpxx11, Hpxx12, Hpxx13, Hpxx14
hp_type = freighter_engine 10, Hpxx01
hp_type = freighter_power 10, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_8, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = hp_freighter_shield_special_9, Hpxx11, Hpxx12
hp_type = hp_freighter_shield_special_10, Hpxx13
hp_type = hp_freighter_shield_generator, Hpxx14
=====//:: BSE = Base ::\\=====
, HpShield01, Hpxx03, Hpxx04, Hpxx05, Hpxx06, Hpxx07, Hpxx08, Hpxx09, Hpxx10, Hpxx11, Hpxx12, Hpxx13, Hpxx14, Hpxx15
hp_type = freighter_engine 10, Hpxx01
hp_type = freighter_power 10, Hpxx02
hp_type = hp_freighter_shield_special_7, Hpxx03, Hpxx04, Hpxx05, Hpxx06
hp_type = hp_freighter_shield_special_8, Hpxx07, Hpxx08, Hpxx09, Hpxx10
hp_type = hp_freighter_shield_special_9, Hpxx11, Hpxx12, Hpxx13
hp_type = hp_freighter_shield_special_10, Hpxx14
hp_type = hp_freighter_shield_generator, Hpxx15
..... Im happy with that...

This mountain of Gibberish above ^^ is the final draft of the levels.. Im about half way through
adding/altering it all and deciding what ship is what class and all that jazz... fun times
Then i just have to add all the appropriate goods in the right places and yay.. I'll release the
new Beta.. gun levels can be patched in latter i thinks
